Game Help Files
9.6 Ship Combat
When combat mode is activated, your ship will automatically divert power to its defense system, and your speed will be decreased. This will make maneuvering, docking at a station, and any other tasks that require ship speed and agility more difficult and slow, so keep that in mind! To attack stuff on your spacecraft, you need weapons and ammo. There are many kinds of weapon modules you can install on your ship, and types of ammo you can load into them. See HELP SHIP WEAPONS for more information. If you still have your ship from the tutorial, it is equipped with a cannon and some kinetic batteries. SHIP WEAPON LIST See what weapon(s) you have installed. SHIP SUPPLIES See what ship supplies you have on board. Once you are out in space and near something you want to attack: SHIP BEACON See what is around you. SHIP TARGET <#|captain|ship> Set your target on a ship or space mob. SHIP WEAPON AUTOFIRE <weapon> Start or stop a weapon autofiring. Do note, however, that before you can fire your weapons, they need to be activated: SHIP WEAPON ACTIVATE <id/ALL> Activate a weapon, or all weapons. SHIP WEAPON DEACTIVATE <id/ALL> Deactivate a weapon, or all weapons. To load up on weapons or ammo, enter the shipforge: SF MODULES See available modules for purchase. SF SUPPLIES See available ammo for purchase. To set up your new weapon: SHIP MODULES View your modules. SHIP MODULE ACTIVATE <#> Activate your newly installed weapon. SHIP MODULE DEACTIVATE <#> Deactivate it. If you get blown up, or choose to SHIP EVA: SPACEWALK SCAN See what is around you. SPACEWALK <dir> Move toward a station. SPACEWALK BOARD Board a ship or station. SPACEWALK SHUTDOWN End your life so you can be restored at a cloning facility. SPACEWALK LAND Land on certain asteroids of note. To recover your ship, assuming it was insured, go to the designated station (wherever you purchased insurance) and: INSURANCE RELEASE <ship> Get your ship back!