Game Help Files

4.1 Moving Between Rooms

To move around in Starmourn, you will first want to type LOOK or QL in order to see what the exits from the room you are in are. You'll find the exits at the end of the description, and to see what is beyond an exit, you may type GLANCE <direction> or just GL <direction>. To move in that direction, you simply type the direction:

N/NORTH, NE/NORTHEAST, E/EAST, SE/SOUTHEAST, S/SOUTH, SW/SOUTHWEST, W/WEST, NW/NORTHWEST, U/UP, D/DOWN, IN, OUT


DOORS
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Sometimes, you will encounter doors. A door may be open or shut, but of course it must be open in order to pass. To try to open a door that lies to the north of you, the syntax would be OPEN DOOR NORTH or OPEN DOOR N. To close a door to the north, you would type CLOSE DOOR NORTH or CLOSE DOOR N. (As you can see, directions can generally be abbreviated in the ways shown above.)

SPECIAL EXITS
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Sometimes there are exits from a room in addition to (or instead of) the usual directions. A keyword will be displayed instead of a direction; simply use ENTER <keyword> to go that way. For example:

   Corridor near the Zeta Deck bridge.
   As broad as an urban highway, this immense stretch of ship seems to go on 
   and on, doorways visible on the bulkheads leading to smaller corridors 
   branching off to habitation and entertainment within the Blood Ark.
   You see exits leading northeast, south, southwest and hatch.

To use the special exit, you would type ENTER HATCH.

OTHER MODES OF TRANSPORT
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As you no doubt have seen, you can travel via your own starship (see HELP SHIPS).

Without a ship, you can also travel over distances via PTPs, transport shuttles, and voidgates. See HELP PTP, HELP TRANSPORTS, and HELP VOIDGATES.