Posts Tagged ‘2019’
Our First Year in Space
Starmourn’s first year as a publically accessible game in open beta has come and gone, and the months since December 17th, 2018 have whirled by in a blur of new features, squashed bugs, and player-focused roleplay events. By January 2019 we’d already fixed hundreds of bugs, done a pass on classes, and enabled a myriad…
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