Development News
Update We continue to steadily move towards release. Currently, there’s a lot of usability work going on as internal playtesting finds things that are troublesome, frustrating, or confusing. For instance, the ship system needed some streamlining as it was pretty unwieldy. Frankly, it’s still a little unwieldy, due to the fact that it’s pretty complicated,…
I just finished putting up our biggest lore update to date – all about the story of Martias Arrarax and Kimera Santuren and how the Celestines freed themselves from corporate rule and how they govern themselves now. Read about it all here! I also updated the Song Dominion page with a bunch of info about…
We just put up a new page on Combat and Wetwiring, with info that explains how wetwiring and “afflictions” work in Starmourn. Completely new system vs. any of our other games! Check it out and head over to the forums to talk about it and ask questions!
I recently updated the Scatterhome page with a lot of info on how they self-govern without a formal ‘government.’ Here’s an OOC description, but there’s a long-ish history of how the system evolved from all-out-anarchy to self-governance without a permanent formal government on the Scatterhome page. While there’s no permanent government, the citizens of Starmourn…