Development News
Hi all! Neritus here. I’ve been hard at work coding Space Trucking and its surrounding systems, supported by the rest of the team for ideas, lore input, and mechanics. The project has been quite satisfying to my geekdom, so I wanted to take a moment to reflect and provide a preview of the upcoming feature release, coming mostly likely sometime in March. There will be quite a few new activities to do in Space, so it’s also a good opportunity to prepare players for what’s coming and garner input before it lands.
The Journey Forward
With the release of Ship Modding, I wanted to take a moment for some reflection. When I came on as producer I stated three main goals: a full and detailed pass on all the classes, a rework of weapon and armor modding, and finally ship modding. I did not necessarily expect this to take six…
Hello Spacers! The time has come for our end of year roundup, and I hope you’ll all agree that it has been an AMAZING year for Starmourn. We saw the introduction of player housing, real world player shops, Hardcore mode (permadeath), daily streaks, battlebots, a ship arena, several major new areas, a new tradeskill, a…