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Updates News Post #377

10/02/2020 Changelog.

Written by: Zersiax
Date: Wednesday, September 2nd, 2020
Addressed to:


Hello all,

As you can see from the subject line, unless a major thing happens I will start condensing the things I've been adding and changing into a weekly announcement similar to Eukelade's on the Announcements board. Welp, here goes.
This release contains bug fixes and perfor... ahh screw it, nobody wants to see that. Here are the changes:

- STATION MISSIONS TAKEN now gives you a quick summary of the current passenger mission you're on, including it's ID, destination and the destination you are told to take them instead.
- RAGE DEFLECT no longer deflects non-combat abilities like scoundril's SCAN and engineer's HUD.
- GADGET PROJECTOR no longer hits the caster's own loyals.
- The scoundril ability ARCING's lesson requirement was drastically reduced, in order to give low-level scoundrils a better way to deal with the bot-type enemies that are prevalent in level 10-20 areas. This should help new scoundrils get off the ground a little easier.
- You can now add your ship's heading to your ship prompt. It is under the @shipheading token. This should help a bit with accessibility during space combat, but might also have other uses.
- Fixed a few oddities around missioncontrol.
- We cleaned up a couple things regarding a few quests that were misbehaving.
- We gave our builders a few boons so they can make even better and cooler stuff for the game.

That's all for now. Enjoy the game! 🙂

-Zersiax


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