Starmourn Game News

Previous Article | Back to News Summary | Next Article
Updates News Post #199

Weapon/Armor modding overhaul.

Written by: Ilyos, the Arbiter
Date: Monday, May 13th, 2019
Addressed to:


We're very happy to announce that our overhaul of Weaponmodding and Armormodding is now complete. Please see below a list of changes and how the new system works:

- WEAPONMOD/ARMORMOD SHOW works now.
- Added WM and AM as shorthand for WEAPONMODS and ARMORMODS respectively.
- Reverse-Engineering a mod now gains you 'research credits' and 'parts' with the mod's manufactor.
- A manufacturer's research credits can be invested into any mod from that manufacturer you have previously unlocked via reverse-engineering to increase its mastered progress.
- As before, mods cannot be crafted until 100% mastered.
- Mods are crafted with proprietary parts from that manufacturer.
- Mods you have crafted yourself cannot be reverse-engineered.
- There is a new skill in ArmorModding and WeaponModding: Shipment. Once every real-life week, this skill allows you to request a shipment of random mods in exchange for a bunch of commodities. Refer to their ability files for more information. Available shipments will change each week.


As part of these changes, all progress and parts you have in existing mods will be reset to 0, and you will gain back research credits and parts for that mod's manufacturer so you can freely redistribute the points as you see fit.


Research Credits/Progress
-------------------------
The amount of research credits you will gain for each mod depends on its rank.

Simple mods: 1 credit
Complex mods: 2 credits
Advanced mods: 3 credits
Obfuscated mods: 4 credits

To master a mod, you need to invest an amount of research credits that is also based on the mod's rank.

Simple mods: 20 credits
Complex mods: 40 credits
Advanced mods: 60 credits
Obfuscated mods: 80 credits

The maximum amount of research parts (per manufacturer) and research credits you can hold at any given time is 500.

New commands overview
---------------------
WM/AM RESEARCH STATUS
View the research credits and parts you have available for manufacturers.

WM/AM INVEST <amount> <mod>
Invest the specified amount of research credits into the specified mod.

Example flow
------------
1) Obtain a mod in some way (shipments, mob drops, trading)
2) Reverse-Engineer the mod to unlock it, and gain parts/research credits for its manufacturer
3) Invest research credits into that mod from its manufacturer.
4) Repeat steps 1 through to 3 until you can reach 100% mastered on the mod.
5) Craft the mod.


Previous Article | Back to News Summary | Next Article

It’s Floating AND It’s a Market!

Welcome one and all to the event of the season in Starmourn – The Floating Market 976 A.E.! This year the market will be floating around Fontain Station from November 15th-25th, which should be plenty of time for folks to thoroughly check it out. As always you may either fly to it or take ground…
Read More
Human in a red hoodie against a black, shadowed background holds their fists up by their temples, their face obscured by a glowing orange LED mask with Xs for eyes and a jagged line for the mouth.

It’s the spookiest time of the year~

What’s that? Who’s there?! For those of you not already in the Discord, here’s your mid-month reminder: Rapadruk Season is upon us, Starmourn! As the night’s shadows encroach on the day’s glow, the gloomy holiday brings out the band of Candy Dans and all sorts of trickery across those populated planets and ALL known racial…
Read More
A human stands in shadow, their face almost complete obscured against the dark backdrop, with bright pink hair pulled into a tight, thin bun and spikes protruding from their shoulders.

Floating Markets, Rapadruk Spirits, and Winterflame Festivity – Oh My!

Now that things have settled a bit with the Newbie Experience, check out the roster of fun end of year holidays the Starmourn sector is known for! October Rapadruk Season is the Starmourn analog to Halloween, and the Sector decks itself out with ENTHUSIASM for all the spooky theming and parties similar to the Earthen…
Read More