Starmourn Game News

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Announcements News Post #1

Welcome to Starmourn.

Written by: Tecton, the Singularity
Date: Monday, December 17th, 2018
Addressed to:


December 15th, 2018 at 2200 GMT ushered forth the age of Starmourn, and we're happy that you could join us in this adventure!

Some things you should know about the game in its current state:

- The game is considered in a beta state at this stage. There will be hiccups in gameplay and bugs to be ironed out, but we'll be working tirelessly to ensure they're fixed and polished for you to enjoy.

- There's still a -lot- of balancing to do. Things like player abilities, the costs of goods and services, and drop rates of items may all need adjusting, and possibly more than once. As with any bugs we find, we'll be continually refining these items as we get more solid data from you guys, who are actually playing the game.

- We value feedback, both good and bad, as that's how we know how to best focus current and future development time. If there's things you like or don't like, please feel free to let us know. We do request that feedback be given in concise, constructive ways. There is not much value to the development team in hearing "<whatever> sucks", because there is not enough information. If you can say what you don't like about it, it really helps us get to the root of the problem and get it resolved faster.

We hope that you enjoy your time with us, and appreciate your patience while we iron out the wrinkles!


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