Starmourn Game News

Previous Article | Back to News Summary | Next Article
Updates News Post #141

Introducing Hacking Dungeons.

Written by: Starmaker Eukelade
Date: Tuesday, March 5th, 2019
Addressed to:


Scattered across the three faction cities are a variety of new hacking grids of various difficulties, from easy to very hard. Defeating these grids will lead players to mini-dungeons that dispense small, random missions scaled to their level.

This is a new way for us to combine hacking and questing in Starmourn, so don't be shy about filing bugs as necessary if you encounter any issues!

Have fun, and happy hacking.


Previous Article | Back to News Summary | Next Article
A digital drawing of a fluffy white cat with a black belly and bowtie juggling an old-fashioned computer mouse with an expression of panic.

The New Tutorial’s First Days, New Archaeology, and QOL Updates

The Starmourn Devblog: Read this to learn about our ongoing promotion, new archaeology digsite, and QOL Command "WELCOMEBACK"!
Read More
The Starmourn Logo and name surrounded by an illustrator's depiction of the player races before a galactic backdrop

Sound the Alarms: It’s Happening!! New Starmourn Tutorial Releasing TOMORROW.

To those who've been thinking about taking their first steps in the Sector or those consider a return from an extended cryo nap- It's time!
Read More
img: A yellow sign with red font that reads "Don't forget to pet the dog" over two AI generated depictions of the black and white spotted, fluffy goredog puppy available to pet in the Starmourn tutorial.

BETA Testing Round 2 For The New Tutorial Begins Today!

Small yet mighty, the new Starmourn Tutorial zone packs a punch in a compact space with the goal of onboarding new and veteran MUD players alike into IRE’s unique sci-fi title – And it’s completely free-to-play! Round two of BETA testing for the new tutorial has officially kicked off today, which means we’re another step…
Read More