Skills
What’s That Shining On The Horizon? Devblog Updates!
Starmourners and beyond! A small update on what’s going on behind the curtain – New Tutorial, website updates, new areas, and more!
Read more...Make your mark on the NEW tutorial area!
As work continues on the revised tutorial area, we’re offering our community the chance to have their ideas implemented in lore and for new players to experience going forward. Check it out!
Read more...Year In Review: 2022
Welcome to the Year in Review for Starmourn 2022! Here you’ll find a summary of new systems, major events, and noteworthy player RP that’s taken place over the past 12 months in addition to tons of bug smashing, rebalancing, skill updates, and more!
Read more...A Terminally Cool November
October is over. The Congregation of T’rath has been chased back to the shadows – for now. It’s a new month, and the citizens of Starmourn have new things to pay attention to. For the development team, a new month means a new theme! Hey Starmourn, question for you: Who among you is mindlessly staring…
Read more...Starmourn Goes Back To School: Mixology, Multiclassing, and More!
This month, Starmourn invites you to sharpen your pencils and put your thinking caps on, because there’s a whole bunch of new things for you to cram into your brains. Get ready to read about new multiclassing options and tradeskills, along with a sneak peak about what’s coming later in the month! Multiclassing Starmourn has…
Read more...Hacking in Starmourn
Having some kind of hacking in Starmourn is important to us, mainly because a lot of people have mentioned wanting something involving it. It is, however, much tougher than it may sound like to pull off well in an open-world multiplayer game. There are a few problems, from my perspective: We need a hacking system…
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