Races
New Racial Greeting Emotes for Cultural RP
Hey Starmourn Sector! đź‘‹ đź‘˝ New racial emotes are now available for all races to complete a culturally derived GREETING to other spacers. More info, including all racial emotes, is available in HELP RACIAL EMOTES. RACIAL GREETINGS RACE EMOTE INPUT Amaian LIFTHAND Belaul BELAULGREET Bushraki MODBOAST Decheeran DECHGREET Elgan ELGANGREET (Response: LINKARMS) Human HANDCLASP Jin…
Read more...Make your mark on the NEW tutorial area!
As work continues on the revised tutorial area, we’re offering our community the chance to have their ideas implemented in lore and for new players to experience going forward. Check it out!
Read more...Our final Winterflame present: New Player Race Releases!
Our final Winterflame present to y’all: New Player Race Releases! Learn more about the Belaul and the Bushraki, now available to play for FREE in Starmourn.
Read more...Year In Review: 2022
Welcome to the Year in Review for Starmourn 2022! Here you’ll find a summary of new systems, major events, and noteworthy player RP that’s taken place over the past 12 months in addition to tons of bug smashing, rebalancing, skill updates, and more!
Read more...Exciting News! The Planet Rama Welcomes Visitors Once More
Exciting news travels swiftly through Starmourn Sector – the planet Rama, in the Atheni system, long since closed to outsiders, appears to be open to traffic for the first time in what historians say is centuries. Housing the last remnants of the Rek race, the ancient city of Hox has finally been revealed, along with…
Read more...Celebrate Winterflame!
Uycheon III is a cold and overcrowded place. The native Tukkav population has, by necessity, been forced into close contact with both each other and with other races, as their overpopulated planet has forced many of them to migrate off world. Many rituals and traditions have been created among Tukkav tribes related to growing closer…
Read more...Cosmpiercers: Fighting Each Other Ta-Deth
Cosmpiercers. These ancient sensor stations, created by the long-extinct Ta-Deth race, have been of interest to Y’saari researchers for years, to the point where the offered bounty for their capture and activation became a contentious divide among the factions. Recently, the Y’saari Archaeological Institute for the Study of Elder Races (YAISER), exposed the Cosmpiercer station…
Read more...Join us Wednesday for more Bushraki Fun!
Last month, events between two Bushraki factions in Scatterhome came to a head, with lasting implications for the residents of Oldtown. But what happened after that? Where did the defeated gang of Chrome Skulls go? What happened to Kuda Shayato’s daughter, and the strange prize so many Bushraki were so obsessed with for so long?…
Read more...More NPC race concept art.
We released some new NPC race concept art on the wiki and forums a couple weeks ago, and I realized I forgot to update the blog and site! The Eckin – Blind, underground quadrapeds. The Oescans – A poor, largely agrarian people. The Oteel – An insectoid slave race of the shapeshifting Fatar. The Atarsids…
Read more...The Starmourn wiki is open!
We’ve just officially opened the Starmourn wiki, which will be our official repository of information about the in-game Starmourn universe! There’s already hundreds of pages there about Starmourn, and we’ll be adding more in the near future, though for now, we’re not going to open it to editing by anyone but team members. Crucially, I…
Read more...The Grensuhlians
Just put up a little info about the NPC Grensuhlians, a deep-water race of non-humanoid telepaths. Read up on them on the NPC Races page!
Read more...The Ibyssian Brotherhood
Just put up some info, with three illustrations, on the amphibious races of the Ibyssian Brotherhood – the narwal-looking Lha Ti, the squid-like Ixodon, and the humanoid Corran. Read up!
Read more...Meet the Cleax
The Cleax are a race originating from outside Starmourn sector, and are one of the most alien of the races we know of. Starmourn first had contact with them about 900,000 years ago, long before most of the Younger Races even existed, when they invaded and were stopped by an alliance of Elder Races. They…
Read more...The Nabia – Drug peddlers and slavers
Just added an entry to the site on the Nabia – a race mentioned multiple times previously. They’re quite disliked due to their manufacture and widespread sale of addictive hard drugs like glitter and whisper dust, and their deep involvement in slave trading. Can’t wait to kill me some Nabia scum!
Read more...The Bushraki, Wetwiring, and Mindsims
I just published some fairly extensive history on the Bushraki, from whom we get wetwiring and mindsims both. Once tools of the Sa’hak-ren Hierarchy, and later unwittingly duped by the Ishvana, they’re a tragic, broken race of unstable, cybernetically-enhanced, drug-addicted humanoids whose genes indicate that they’re an incredibly old race, though they only reached spaceflight…
Read more...The Y'saari – an Elder Race – and an update on hacking
I just added an entry on the Y’saari, whose currency – the Covenant Mark – underlies the economy of Starmourn, to the NPC Races page. Enjoy! As you can see from the final, he pretty much nailed what I wanted right away. Also, I talked about hacking in my last post and I’m pleased to…
Read more...Race graphics for backgrounds
Here’s a composite of our various player races for use as desktop/laptop backgrounds. Enjoy! Just right-click (Windows) or click-and-hold (Mac) then save the image. If you’re not sure which one to use, just try the first one.
Read more...Meet the Jin
Today we announced the Jin, our 12th and final player race in Starmourn. You can read all about them on the Jin page. I think you’re going to enjoy them! I thought I’d share the initial concept art sketches that our artist did for the Jin too. In this case I ended up liking #3…
Read more...Welcome the Krona!
We revealed the Krona player race today – a somewhat strange-looking race of belligerent show-offs. A little behind-the-scenes fun fact about them: This isn’t what they originally looked like, at all, and we redid them to be more interesting. Here’s how the player race process typically works, though this process gets broken or things get…
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