The Starmourn Blog

Winterflame Has Arrived!! Time to Celebrate!

By Eukelade | December 1, 2020 |
Winterflame is here…but there’s a mist rolling in. What does it mean?

Dust off your snowboots and pull on your mittens, Starmourners, because Winterflame is here again!

For the uninitiated – because we DO have a lot of new faces this year – here’s a little backstory!

As usual, transport to Winterflame will be available from Omni Station. But there’s something a little different about getting to the festival grounds this year…Rohna Guzmas, Firekeeper and Winterflame Ambassador, will probably be able to tell you more. Make sure you GREET her when you see her in Omni Station!

The SS Ironbeard

The SS Ironbeard hovers over a planet, ready to bombard the populace…with joy and free presents.

The SS Ironbeard is also back this month, and while whoever pilots this massive capital ship remains a galactic mystery that would stump the wisest Rek Chronomaster, what ISN’T mysterious is the packages full of goodies that it rains down upon whatever planet it is currently orbiting.

NOTE: The SS Ironbeard will only orbit racial homeworlds (and Scatterhome, since it counts as a racial homeworld. But not Glisal II or Song) and will toss gifts to everyone who happens to be on the surface at the time. You may only receive one such free gift per day.

Giftcatchers

Gift Giving is an integral part of Winterflame. Who will you hang a Giftcatcher for this year?

Giftcatchers are a Winterflame tradition that evolved from the Tukkav custom of hanging gift-laden nets in the doorways of their huts before a hunt. Originally meant to appease the local spirits, the custom became associated with prosperity and generosity over time. It was enthusiastically adopted by offworld celebrants as an integral part of Winterflame gift-giving.

Giftcatchers are available for purchase on the website and you are able to hang them in-game for yourself or your friends! Once you’ve purchased them, you can simply HANG GIFTCATCHER FOR ME or HANG GIFTCATCHER FOR <PLAYER> and it will be placed in the room! You can additionally add ANONYMOUS to the end to give someone an anonymous gift!

Once hung, they will be filled with gifts sometime during the in-game day!
Giftcatchers come in 4 varieties: Simple, Silver, Gold and Platinum, with each tier containing higher and higher values of gifts inside! That’s not to say that you won’t luck out if you stick with the Simple giftcatchers, though – they have a chance to contain all the gifts as well. After a giftcatcher is full, you may OPEN GIFTCATCHER and retrieve your prizes.

If you want to know about the fabulous new toys, prizes, and artifacts in this month’s giftcatchers, check out ANNOUNCEMENT 161 in game, and read HELP GIFTCATCHERS for more.

Happy Flameday!

Discuss this post in our forums.
Talk about it on our official Discord.

Maximize Your Skills With The Cyber Monday Lesson Sale!

By Eukelade | November 30, 2020 |
The warehouse tower in Litharge where we’re keeping all these lessons we’re selling.

OBVIOUSLY with a name like “Cyber Monday” Starmourn is going to have to participate. So this is just a friendly reminder that for a full 24 hours on Monday, November 30th, you may purchase the CyberMonday Lesson package. The package is 1000 lessons for $10 dollars and may be purchased only once per character. 

You can pick up that package here.

Remember, it is one-day-only! Enjoy!

BIG NEWS! Introducing Challenge 75 – tell your friends!

By Eukelade | November 4, 2020 |
Blast off in a race to level 75.

Attention Starmourn!!! As we all know, new players are the lifeblood of any mud, and Starmourn is no exception to that rule. That’s why we are introducing CHALLENGE 75, a brand new initiative to encourage character creation, participation, and retention.

For a limited time only, characters created after November 1st, 2020 will have the opportunity to earn 750 CREDITS if they meet a few specific criteria in the first 30 days following their creation.

750 credits is a lot, and we’re just giving it away for players who manage to make it to the finish line! With 750 credits you can load up on powerful artifacts, purchase collectible card packets, customize items, and much more.

The criteria are as follows! In your first 30 days of creation, you must:

  • Gain level 75
  • Participate in 25 Cosmpiercer events or Arena encounters (duels/spars count, but only one per day!)
  • Deposit 375 of any resource into their faction’s commodity storage.
    Eligible players can type ‘newbiechallenge’ at any time to track their progress.

Veteran Starmourn players, we know you want more people around who recognize just how great the game has become. So if you’ve been badgering your friends to play but just can’t get them to commit, this might be the motivation they need. If you haven’t been sure how to contribute to the community, this is your opportunity to help both us and you out.

We’re asking you to tell your pals, email your grandma, write to your mayor, ask your skywriting neighbor for a favor, and shout it from the mountaintops.

With your help, and the Challenge 75 initiative, we’re going to like, retweet, reblog, upvote, and +1 our way to a jam-packed who list again. Good luck, everyone!

Scare the Storytellers – Starmourn Halloween Contest!

By Eukelade | October 24, 2020 |
What nightmares lurk in the darkness of your mind?

The Nightstalkers of Krell. The religious villains of Echanism. Mutants in the Subnet. Weird noises in the air vents of your ship. Face-stealing tentacle monsters. Spider people making your clones. Rockhoppers are creepy AF if you stop and think about it for a minute. Horror stalks the citizens of Starmourn, lurking in both imagination and reality.

We’re a week out from Halloween in real life, and for the next seven days, we want you to help us bring even MORE horror to the game with our first annual Starmourn Halloween Contest! Based on an inspired suggestion by Saio (who has been on a total roll lately) we want you to send us details about the scariest legend, critter, ghost, or monster in your race’s history you can come up with!

WHAT WE WANT: A paragraph or two from you describing a creature, fear, nightmare, or terror commonly known among members of your character’s race. Give us your space bigfoots, your slender men, your cthulhus, your ghosts, and your headless horsemen. This is your chance to dig deep into your psyche and flesh out your understanding of your character’s culture. Make it weird, guys. Our bodies are ready.

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Things to include in your entry:

  • Who you play/what your character name is.
  • A name for your horror (e.g. The Foogu, slime monster of Benu Wen)
  • A description of your horror (e.g. The Foogu is a massive horror of ever-increasing size and amorphous shape made of viscous, ambulatory slime. Fungus and moss grows liberally upon it, making it impossible to detect when walking in dark forests until you are already consumed.)
  • A backstory, explanation, or creepypasta about why this is scary to your character’s race. (e.g. Said to have been grown from unstable molecules that escaped from a laboratory of W’hoorn scientists several centuries ago, tales of The Foogu and its rise to sentience are used liberally by W’hoorn parents to make their children mind them and stay close to home. Rumor has it that those lost in the woods are absorbed by the Foogu, but don’t die, remaining in a fullyaware, hellish stasis, used as nutrient batteries for the monster’s continued existence. Though no definitive proof of the Foogu’s existence has ever been found, a plethora of photographs and grainy video footage can be found on the commsphere.)

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The winning entry will receive a unique minipet loosely based on their creation (unless the winning entry is a really compellingly described version of existential dread or similar, because I just don’t know how to make a creature out of that), and details about it will be added to our public wiki, solidifying the fruits of your depraved imagination into game canon forever.

Entries should be emailed to Eukelade@starmourn.com, and will be shared among game staff where they will be judged mercilessly and/or cried about while we all hug pillows and tremble. Your deadline is 11:59pm EST on October 31st. We’ll take a couple days to decide, then announce the winner!

RULES

  • Must include ALL required information detailed above.
  • One entry per player.
  • Player must already have a character of the race they are writing about, and this character must have been created before this announcement was posted. In other words, if you want to write about a Krona ghost story, you must play Starmourn as a Krona.
  • Entry must be 500 words or less.
  • Collaboration is ok, but only the person who submits the entry can win the prize.
  • No stories or creepypastas lifted directly from current Earth culture. Taking inspiration is fine, but the final product should be unique and wholly yours.

Good luck, Starmourners – let’s get spooky!

Discuss this post in our forums, OR start brainstorming your entry with the rest of the community on our Official Discord.

The Isochronon

By Eukelade | October 1, 2020 |
Reality has changed.

The call came down in the year 960 A.E. It came at the beginning of the month now known as Starmourn, in the time before everything changed.

Everyone felt it.

You felt it.

But only a select few among every sentient soul in the sector were charged to join in the defense of the Isochronon, the Empyreal whose long-dead corpse (or what passes for such immense beings as corpses) lay under seige in the Gnomon Institute, a facility safeguarded to house it.Let’s lay down some backstory, shall we?

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For months, the galaxy as you knew it had been under the assault of strange, anomalous creatures. For months, semi-stable rifts had opened at weak points in the timestream, pulling hapless adventurers backwards and forwards in time.

Heroic researchers from each faction performed dangerous experiments, seeking to understand the ongoing instability within the sector. Laboratories were opened on Biloxan, on Delphi, on Tranquility Deepness. Sometimes, these experiments came with catastrophic results. Many lost their lives in the pursuit of knowledge. Some, like the Elgan scientist Flipilaria, lost years or seconds, trapped in a fog of time until the actions of her friends and compatriots restored her.

The ongoing catastrophe eventually reached such a state of destruction that the Gnomon Institute revealed itself, opening its doors to the galaxy for the first time in millenia. Chronomaster Javick Amadi, head of the Institute, explained that the anomalies were a defense mechanism of the Isochronon, which was under a subtle attack by the Ishvana – an attack that became more violent and desperate as the weeks wore on.

Eventually, the Ishvana’s methods shifted from exploratory and subtle to a full-fledged assault. The halls and chambers of The Gnomon Institute were swarmed with an army of invaders. Rylek Ironbound, Kreelein, Lanaya, Lupisentia Ironbound, Naldan T’aeir, Rhujj Redstrike, Vega T’rvati, Hope, Jaidyn Nova, Flipilaria, Zarrach Merzavetz, and many more were instrumental in the ongoing defense of the Institute, keeping its chambers and hallways clear enough for the researchers to erect forcefields, for reinforcements to be assembled and deployed.

For a short time, it seemed like perhaps that was all that would happen. A tentative, fragile peace lasted, even if the air of tension and expectation was palpable. Silence reigned in the halls of the Institute.

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It didn’t last.

A great stillness and tension descended upon the galaxy. A broad-band mindsim broadcast went out on all frequencies – the Gnomon Institute reported a galacticlevel threat. The Chamber of the Isochronon, so far unmolested by the Ishvana’s assault, had been breached at last.

Wherever they were, whatever they were doing at the time, a host of temporal defenders were pulled through time rifts into the very heart of the Gnomon Institute. Among these brave souls were Zarrach Merzavetch, Akiko, Clover Moonchild, Hope, Digit, Azlyn, Flipilaria, Holgorath Ironbound, Lupisentia Ironbound, Rylek Ironbound, Isabella, Jaidyn Nova, Kass Stareater, Lanaya, Milo Moonchild, Naldan T’aeir , Quark, Steve Sol’lun, Van T’rath, and Lord Commander Vega T’rvati. But time is a funny thing. Perhaps you were there. Or perhaps you will be, in your future.

The chamber was an alien place. During debriefing and interviews after the fact,some described it as similar to standing in a barren wasteland, a landscape made of flesh. The only conclusion that could have possibly been drawn was that herewas the remains of the Isochronon, large enough to be a small continent in its own right. Many recounted the scent of lost things, and the strange, unnatural stillness. A stillness that lasted until the eruption of the Ishvana’s final, greatest attack.

Erupting from the landscape was a monster nearly as large as the Isochronon itself, but of a completely different make – oily and black with the evil sheen of the Ishvana’s darkest servants. Immense limbs thrust up through the ground, powered by something vast and unseen. Defense against this attack required coordination, direction, but this was difficult to achieve when time itself was fracturing, reflecting infinite versions of reality in a starry void. Several defenders told commsphere reporters that they heard a great voice calling for aid, that a sense of something incomprehensibly ancient was present in that place.

In every direction, purple light fractured and insubstantial anomalies poured forth, mobbing the Ishvana’s attackers in several billion separate realities at once. The attack went on for an eternity – or for hours – or for just a few seconds – but eventually, each immense portion of the Ishvana’s soldiers had been defeated, and a glow of life suffused the dead landscape on which they fought. All heard the rumble of the Isochronon’s voice, assuring the mortals that it had been defended – that it would maintain temporal continuity in whatever version of reality it still existed in.

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After the defenders exited from the greatly changed Chamber, Chronomaster Javick Amadi approached the group. Already, he said, the Institute was reporting that the speed of the Synchronization had increased exponentially. The shape of reality had shifted slightly – the names of months and weekdays had changed, and even the memory of what they used to be called were slipping from the minds of most people who hadn’t been present at the heart of eternity.

No longer would the Synchronization occur every month, but every four days instead, evidence of the Isochronon’s watchfulness. Javick requested that the new Chronomasters continue to protect the Institute and the Isochronon from any continued assault by the Ishvana – for its defense was more critical than ever.

The full extent of the changes wrought by the Isochronon’s waking will take time to fully comprehend. After centuries of service, Javick Amadi left the defense of the Institute in the hands of the warriors who had protected it so well, and departed for planets unknown.

The Event Horizon, a research vessel owned by the Ironbound dynasty, still exists at the edge of the sector to this day, captured in an eternal state of unnatural temporal flux.

The doors of the Gnomon Institute remain open.

Exciting News! The Planet Rama Welcomes Visitors Once More

By Eukelade | August 28, 2020 |
The Rek homeworld is full of mysteries.

Exciting news travels swiftly through Starmourn Sector – the planet Rama, in the Atheni system, long since closed to outsiders, appears to be open to traffic for the first time in what historians say is centuries. Housing the last remnants of the Rek race, the ancient city of Hox has finally been revealed, along with a strange and vast Institute located on what the locals call ‘Gnomon Island’.

In other news, the time traveler and research scientist Flipilaria, thought by many to be lost in the wreck of the Event Horizon, has somehow reappeared. Rumor has it that her return is related to the planet Rama opening its doors to travelers once more, though it is unclear why, exactly, this would be.

The leaders of the various temporal research initiatives that have been started around the sector might know more…


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