The Starmourn Blog

It’s time for Rapadruk! Halloween fun hits the Starmourn Sector

By Argus | October 25, 2026 |

That’s right – It’s officially Rapadruk Season, and lots of new and spooktacular fun awaits our players this year!

Rapadruk Events + Happenings

Candy Dan is once more haunting the Agog Walk of Heroes with tales of Rapadruk terror and glee. He’s also sent out his band of clones out to all the racial homeworlds to spread cheer and sugar to any spacers bold enough to find them.

The Drukula Brothers’ Rapa’ruk Mansion at mindsim address v15087 has opened its hefty door for exploration! Will you take the path of blood and terror (PvE), or the haunting path of nightmare tales (Puzzles)? Either one will challenge your understanding of our historic Scare the Storytellers contest winners and give you a fresh chance to immerse into Starmourn lore.

Eerie mosaic of a haunted house illuminated in the night, exuding a spooky atmosphere.

We’ve also added a brand new Rapadruk Bazaar outside the Mansion with limited-edition offerings including some returning promo (at a discount!), new masks and costume items, new seasonal fish, stickers, and more!

Scare the Storytellers Contest + Nightmare Quests

Entries for Scare the Storytellers are open NOW through November 8th. Read all about how to enter your legend in-game lore in NEWS READ ANNOUNCE 554. If your legend is scary enough, it might even become one of our Nightmares for players to fight next year! speaking of…

Genti Milto awaits you at the eternal bonfire in the heart of Yr’sh’eya to regale you with the scariest campfire tales he can muster- the winners of last year’s Scare the Storytellers! Listen to his story for the chance to fight the legends themselves and learn the truth of the mystery.

And so much more!

Keep an eye on the UPCOMING list in game for your chance to participate in pop up events over the next couple weeks including a bloody ritual in the Mansion…

Grab your friends and log in today – it’s time to get SPOOPY in the Starmourn Sector!

Your Starmourn Admin Team

The Iron Carnival has docked at Omni Station!

By Argus | August 1, 2026 |

Introducing: The Iron Carnival!

Following the success of our December inter-game IRE event, we are so excited to announce our next event installment which will run through September! Celebrate good times here in Starmourn as you collaborate with players from across the Iron Realms in Achaea, Aetolia, and Lusternia to open the Carnival and experience all it has to offer.

Ferris wheel partially visible against a pale blue sky beside a large blue-and-white striped circus tent.
Grimbeards Iron Carnival is setting up in the Starmourn Sector

A new cast and crew

Run by the irascible Grimbeard and the foppish Ringmaster Percivale, the Iron Carnival was once a star-studded celebration that traveled otherworldly lands, putting on a dazzling show full of games, fairground amusements, and tasty treats. In the modern day however, the Carnival has fallen into disrepair and the troupe needs your help to restore it to its former glory!

Take a Station Transfer from Omni Station to the Iron Carnival grounds, where you’ll find Grimbeard and a task board awaiting your help. As spacers in the Starmourn sector and adventurers across time and planes assist, your access to the Carnival’s attractions will gradually expand. Work hard and work together, and you might just see the Carnival come fully to life!

Two unique quest categories.

As you complete Building quests, you’ll bring in materials and workers to boost the development of unopened areas of the Carnival. Every 5 days the unopened area with the most contributions across all the Iron Realms games will open for everyone for the duration of the event. Check the status of this with CARNIVAL AREAS.

Once an area is open, Grimbeard will ask for helping bringing in Crowds. With each contribution, visitors will flock in to the areas you assist with. As the crowds grow, the spirit of the Carnival will improve, inspiring unique mini-events per area and occasionally bringing Percivale the Ringmaster to dangerously excitable states. You can check the crowd states with CARNIVAL CROWDS.

Bring the spirit of the Carnival to a grand crescendo!

Attendees can expect a variety of attractions and games, including fortune telling, pie-eating contests, a sideshow and menagerie, paint-pelting clowns, face painting, chain-letter prophecies that go from game to game, and more! Win tickets from your contributions or high scores and collect takeaway souvenirs from a large selection of event-exclusive rewards and trinkets.

Oh, and while exploring, you may even notice phantasmal specters of visitors from another world across the Iron Realms. Greet them and your emotes will echo across planes, times, and space…

Read the full Carnival write up in HELP IRON CARNIVAL in-game or on the web portal!

We hope you enjoy the show ~

The entire Iron Realms team has been working on this cross-game event for the last several months and it’s our pleasure to finally unleash it upon the world! we hope you enjoy it as much as we’ve enjoyed putting it together, and please be sure to read over HELP IRON CARNIVAL!

As with any major event release, there are certain to be bugs and tweaks! Do not fear – report anything wonky via BUG report and we’ll address as soon as possible.

Wishing you an absolute BLAST at the Carnival this season.

Your Starmourn Admin Team

New feature: Crew Hacking! #HackTheGrid

By Argus | May 20, 2026 |

Elan is on FIRE and has knocked out another massively requested feature: Crew Hacking.

For all hackable terminals, a crew of hackers can now jack into one shared grid and breach it together. Assemble your crew and dive into the grid today!

Over a background of bright green binary code, two hands formed out of electric blue currents are high-fiving in the center of the foreground, each emerging from a bright circular portal. Text over the image reads "Crew hacking. Hack Grids #Together." with the Starmourn logo beneath.
Just you and your bestie as viruses in a grid hacking your way to success

Crew Hacking Command Syntax:

HACK CREW OPEN <terminal> - open a crew hacking operation on a terminal's grid 
HACK CREW JOIN - join a crewmate's hacking operation in this room 
HACK CREW LEAVE - leave the crew hacking operation 
HACK CREW STATUS - show a roster with each member's attempts and contributions 
HACK CREW START - host: send your crew into the grid; 
booted member: jack back into the grid of an ongoing operation 
HACK CREW CLOSE - host: cancel an operation before it starts 

How it works:

  • Your hacking crew will share a single grid. As each member explores, the map and uncovered password letters will fill out for the full crew. You’ll also be able to see fellow hackers moving and destroying ice in the grid.
  • GigaOps and ability cooldowns are unique for each hacker. A member forced out of the grid may re-enter while attempts remain. The number of available attempts depends on the grid.
  • Hacking XP for a successful hack will be divided across the group based on contribution.
  • Your crew will be notified when a member is forced out or when the operation as a whole is won or lost.
  • Override reward software cannot bypass a cooperative grid.

One more change, for now. Hacking passwords now have a potential to be truly random letters on upper level grids. This applies to both solo and crew hacks.

New to Starmourn? Learn more about the hacking skill: https://www.starmourn.com/hacking/

More to come! As always, please submit a BUG if you notice anything wonky with this new feature.

With much much love,
Your Starmourn Admin

New Starmourn System: Fleet Mining

By Argus | May 17, 2026 |

Everyone, please gather for a round of applause for Elan, our amazing coder!! He has just introduced a system that solves a request players have been making almost since launch: “Let us mine space rock together!”

Fleet Mining officially introduces a multi-ship cooperative mining activity to Starmourn. When piloting an unarmed “mothership” equipped with ore-crusher / gas-compressor modules, you can now open a mining operation. Small “harvester” ships can then join your operation, gather and contribute raw materials to you, and get immediate XP and marks rewards for the work.

A fleet of small ships orbit a larger mothership in the depths of space, surrounded by multicolored gas clouds and starlight. Text over the image reads: FLEET MINING - New System, Part 1. The Starmourn logo is set at the bottom.
Featured You and your fleet mining space rock and gas together for a big XP boost and marks injection But whats on the crews playlist

System Commands

All under the SHIP verb:

SHIP MINING OPEN <xp%> <price> - open an operation on an unarmed mothership that has a crusher or compressor; sets the harvester XP share and per-unit marks price. 

SHIP MINING JOIN / LEAVE / CLOSE - manage membership in an active fleet mining session; CLOSE is blocked while the mothership still holds delivered, unprocessed material. 

SHIP MINING STATUS - show operation terms, per-ship contributions, and the location of each ship in the operation. 

SHIP DELIVER - hand tethered asteroids and primary-scoop gas to an adjacent mothership if you're in their session. 

Fleet Mining Rewards

  • Harvesters are paid marks per delivered unit of raw materials instantly at delivery, deducted from the mothership owner’s account.
  • When the mothership processes the raw material, the Captaincy-XP / CrushedRaws / Daily Credit rewards are split between the delivering harvester and the owner per the operation’s configurable percentage.
  • The reward pool is fixed by the material, never inflated by grouping.
  • Solo mining is unchanged by this update: the owner receives the full reward exactly as before.

Note: For now, any ship can be a “mothership” as long as you remove any weapons, including tractor beams, before opening a session. When we finish part 2 of this update, we’ll also release a formal ship that will be exclusively used as the mothership for the system.

We hope you will all enthusiastically take part in trying out and testing the new Fleet Mining system! If you notice any BUGs while you’re at it, please report them asap- Elan will be monitoring reports.

New here and interested in learning how space and starships work in Starmourn?
Check it out: https://www.starmourn.com/space/

Go get them rocks, spacers!
Your Admin Team

Join the Team! Recruiting Storytellers for the Starmourn Sector

By Argus | March 5, 2026 |
An aged, retro computer console with a prominent, blocky form occupies the foreground. Its screen displays "Storytellers Wanted" in a glowing, emerald green, pixelated font reminiscent of classic video games, noting the open applications for the volunteer role in the Starmourn game development sphere.
Will you answer the call

Open call for Storyteller applications!

The Storyteller role for Starmourn has grown a lot and now offers much more flexibility for the creative-minded spacers who choose to rise to the occasion.

We are looking for folks who would like to peak behind the curtain and run events, create areas, puppet NPCs and the like. I could use the help now that I’m taking a step back, and I’d really like to see the Starmourn sector continue its expansion.

If you are interested, please message me (Argus) on Discord with:

  • Your Character Name & Your IRL Name
  • Why you want to be a Storyteller
  • What project(s) you want to work on
  • A writing sample (Draft a new NPC with a full desc and short backstory)
  • Your time zone – for availability considerations

There is no formal time expectation, however we do expect volunteers to be available for a reasonable time to complete projects consistently and to follow through on any projects you pick up. You will also be required to sign an NDA, so keep that in mind.

Feel free to message me with any questions!

Argus, the tiniest feracht

Ready for a legendary team up? Try our newest feature: Looking For Group

By Argus | March 3, 2026 |
New Feature: Looking for Group! The image depicts a three-person crew approaching a craggy mountainside with a glowing crack up the facade, seemingly an entrance to some kind of adventure.

For those days when you want to do a group activity, but don’t know how to ask. Now you can tag yourself via Looking For Group, and you can see a list of anyone who’s already flagged themself for a group activity.

Looking for Group (LFG) Syntax

  • LFG ADD <reason> Add yourself as available for a group.
  • LFG UPDATE <reason> Change the reason on your group posting.
  • LFG REMOVE Removes you from the grouping list.
  • LFG ON/OFF Toggle visibility of the LFG Channel.
  • LFG WHO Find others looking for a group.

Players also have access to an LFG channel now which will report when someone adds a new group or updates their group’s purpose. These updates will report to the Discord’s ingamealerts channel in case someone offline might be enticed to team up!

Chat on the channel in game with LFGT <MSG> and check what happened while you were away with HISTORY LFG. This channel should be considered IN CHARACTER as much as possible. If you want to ask questions or coordinate OOC, take it to Cesspool or Discord or Crew Chat please.

Please keep in mind that you’ll need to restart your group inquiry if you disconnect or log off as the system will wipe your post from the LFG boards.

Team up to take on Facilities, clear out a hunting zone, quest together, mine in a specific sector, strike up a band, or whatever piques your interest that day!

Note: This feature does NOT create crews or divide up XP/marks/resource gains. It’s purely meant to help people find other folks to play with. Your status on the LFG board with clear if you log out or disconnect.

Dive in today and start your next adventure in the Starmourn Sector: https://play.starmourn.com/

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